<?xml version='1.0'?>

<gl_extension name="GLES_IMG_multisampled_render_to_texture" reg_no="74" prefer="GLES_EXT_multisampled_render_to_texture">
	<tokens>
		<token name="GL_RENDERBUFFER_SAMPLES_IMG" value="0x9133"/>
		<token name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG" value="0x9134"/>
		<token name="GL_MAX_SAMPLES_IMG" value="0x9135"/>
		<token name="GL_TEXTURE_SAMPLES_IMG" value="0x9136"/>
	</tokens>

	<functions>
		<function name="glRenderbufferStorageMultisampleIMG" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLsizei" name="samples"/>
				<param type="GLenum" name="internalformat"/>
				<param type="GLsizei" name="width"/>
				<param type="GLsizei" name="height"/>
			</params>
		</function>
		<function name="glFramebufferTexture2DMultisampleIMG" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLenum" name="attachment"/>
				<param type="GLenum" name="textarget"/>
				<param type="GLuint" name="texture"/>
				<param type="GLint" name="level"/>
				<param type="GLsizei" name="samples"/>
			</params>
		</function>
	</functions>
</gl_extension>
